Mumbai University/BE IT/User Interaction Design/Process of Designing, Prototyping and Construction/Multiple Choice Questions - Part 4
Hello Everyone!
This article is based on the common Multiple Choice Questions related to User Interface Design. The MCQs are based on the topic- Process of Designing, Prototyping and Construction.
From the University Exam point of view, these MCQs were given as question bank in the 2020 Mumbai University-BE-Information Technology Exam for the subject- User Interface Design. The MCQs set is prepared from taking different cluster data.
Q 1) It is important to provide thorough and timely guidance and assistance _________.
a. | Because User gives money |
b. | To aid user learning and avoid frustration |
c. | Because user cannot understand english |
d. | Because user has never seen any GUI |
Solution: b) To aid user learning and avoid frustration
Q 2) Review of User’s guidance and assistance does not includes _______.
a. | Preventing errors and problem management |
b. | Instructions or prompting |
c. | Task-oriented Help |
d. | Decorating command buttons and labels |
Solution: d) Decorating command buttons and labels
Q 3) Dealing with Time Delays includes ________.
a. | Users are asked to wait for 10 min per click |
b. | Users are advised to keep mental health |
c. | Showing progress of processing in the percentage form |
d. | Users are advised to do other activity once they click the command button |
Solution: c) Showing progress of processing in the percentage form
Q 4) Use of Sound in GUI includes ________.
a. | Jingles or tunes |
b. | Loud signals |
c. | Use tones inconsistently |
d. | Always use in conjunction with a visual indication |
Solution: d) Always use in conjunction with a visual indication
Q 5) Which statement is incorrect with respect to Problem Management in UID?
a. | Disable inapplicable choices |
b. | No need to Handle errors as it is user’s lookout |
c. | Preserve as much of the user’s work as possible |
d. | Place cursor at first control with error |
Solution: b) No need to Handle errors as it is user’s lookout
Q 6) Which of following stage is not included in Norman’s model of interaction?
a. | Establishing the goal |
b. | Forming the intention |
c. | Specifying the action sequence |
d. | Asking User to help in implementation |
Solution: d) Asking User to help in implementation
Q 7) Interaction framework represents the four major components in an interactive system. They are ______.
a. | The System, the User, the Input and the Output |
b. | The system, the developer, the user, the government |
c. | The Input , the Output, the media, the environment |
d. | The user, the government, the media, the environment |
Solution: a) The System, the User, the Input and the Output
Q 8) ________begins the interactive cycle with the formulation of a goal and a task to achieve that goal.
a. | The system |
b. | The developer |
c. | The User |
d. | The Project manager |
Solution: c) The User
Q 9) Which is not the correct reason of Pitfalls in the design process ?
a. | A failure to address critical design issues |
b. | User’s interruption |
c. | An improper focus of attention |
d. | A flawed design process |
Solution: b) User’s interruption
Q 10) Pitfalls in the design process can be eliminated if the following design commandments remain foremost in the designer’s mind?
a. | Gain a complete understanding of users and their tasks |
b. | Ignore rapid prototyping and testing |
c. | Do not modify and iterate the design as much as necessary |
d. | Do not Integrate the design of all the system components |
Solution: a) Gain a complete understanding of users and their tasks
Q 11) To create a truly usable system, the designer must not always do the following _________.
a. | Understand how people interact with computers |
b. | Understand the human characteristics important in design |
c. | Identify the characteristics of the user’s needs, tasks, and jobs |
d. | Discard recommended methods for gaining understanding of users |
Solution: d) Discard recommended methods for gaining understanding of users
Q 12) Which is not psychological response to poor design?
a. | Annoyance |
b. | Understand |
c. | Boredom |
d. | Panic or stress |
Solution: b) Understand
Q 13) Which of the following is not Physical reaction to Poor design?
a. | Abandonment of the system |
b. | Partial use of the system |
c. | Indirect use of the system |
d. | No Misuse of the system |
Solution: d) No Misuse of the system
Q 14) Which Human characteristic is not considered in User Interaction Design process?
a. | Perception |
b. | Memory |
c. | Musical sense |
d. | Visual acuity |
Solution: c) Musical sense
Q 15) Which of the following is not the way to reduce user’s memory load?
a. | Presenting information in an organized, structured, familiar, and meaningful way |
b. | Placing all required information for task performance in close physical proximity |
c. | Giving the user control over the pace of information presentation |
d. | Use every possible colour, several font size of text and different sizes of command buttons in GUI |
Solution: d) Use every possible colour, several font size of text and different sizes of command buttons in GUI
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Check out the other User Interaction Design MCQs posts
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