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Mumbai University/BE IT/User Interaction Design/Process of Designing, Prototyping and Construction/Multiple Choice Questions - Part 3

Hello Everyone!
This article is based on the common Multiple Choice Questions related to User Interface Design. The MCQs are based on the Module 4 of the syllabus- Process of Designing, Prototyping and Construction.

From the University Exam point of view, these MCQs were given as question bank in the 2020 Mumbai University-BE-Information Technology Exam for the subject- User Interface Design. The MCQs set is prepared from taking different cluster data.





Q 1) The use of touch in the interface is known as _______.

a. Haptic Interfaces
b. Multimedia Interface
c. Multimodal Interface
d. Gesture Interface

Solution: a) Haptic Interfaces

Q 2) Interface that provides a combination of multiple interfaces is __________.

a. Haptic Interfaces
b. Multimedia Interface
c. Multimodal Interface
d. Gesture Interface

Solution: c) Multimodal Interface

Q 3) Colors are often used in interfaces to reflect ________.

a. Artistic skill of developer
b. Universal convention
c. User’s favourite colours
d. Developer’s favourite colours

Solution: b) Universal convention

Q 4) For understanding problem space which of the following question is not inclusive of?

a. What is actually needed by the user?
b. Why is there a need to create such a product?
c. What is user’s favourite colour?
d. How user is going to use product?

Solution: c) What is user’s favourite colour?

Q 5) Which of following is not correct about Attention?

a. It is a cognitive process
b. Humans can only attend one thing at a time
c. Humans can rapidly switch their attention
d. Human can interact multiple UI at same time

Solution: b) Humans can only attend one thing at a time

Q 6) Development of interfaces or systems that do a better job of meeting the needs of users and stakeholders is part of which stage of the interaction design process?

a. Establishing Requirements
b. Designing Alternatives
c. Prototyping
d. Evaluation

Solution: c) Prototyping

Q 7) Which of the following is not an example of low fidelity prototype?

a. 3D printed to scale models
b. Storyboarding
c. Wireframes
d. Wizard of Oz

Solution: a) 3D printed to scale models

Q 8) Which of the following statement is correct?

a. Users are better at remembering than recognizing objects
b. All users comprehend the content the designer puts on the screen
c. There should never be more that one way of performing a task
d. GUI focuses on usability

Solution: d) GUI focuses on usability

Q 9) Which of the following is true about walkthroughs?

a. It requires involvement of users
b. Experts evaluate the development process step by step
c. The possible sequence of actions of users are evaluated
d. Walkthrough is wastage of time

Solution: c) The possible sequence of actions of users are evaluated

Q 10) When are shareable interfaces used?

a. Multiple users are supposed to use the product simultaneously
b. Single users access the product from different places
c. For sharing documents
d. Same user accessing products in several intervals

Solution: a) Multiple users are supposed to use the product simultaneously

Q 11) In sequential menus, ________.

a. All menu options are available separately
b. All menu options are available simultaneously
c. Menu options are represented on a series of screens possessing only one path
d. A single screen is presented to seek the user's input

Solution: c) Menu options are represented on a series of screens possessing only one path.

Q 12) Tear-off menus are used for ________.

a. Frequent users and frequently used contextual commands
b. Frequently windows used application actions that take place in a wide variety of different
c. Items disturbs user
d. Items can be dragged and kept open for longer time

Solution: d) Items can be dragged and kept open for longer time

Q 13) Pull down menus are used for ______.

a. It is used to entertain user by showing huge list
b. Items showing colour combination to user
c. Items can be dragged and kept open for longer time
d. Frequently used application actions that take place in a wide variety of different windows

Solution: d) Frequently used application actions that take place in a wide variety of different windows

Q 14) Informational messages _______.

a. Distracts the user
b. provide information about the state of the system when it is not immediately obvious to the user
c. Are unnecessarily used in UI
d. Increases complexity in User’s understanding

Solution: b) provide information about the state of the system when it is not immediately obvious to the user.

Q 15) Which statement is incorrect with respect to Title bar?

a. The name of the object to which it refers
b. The name of the application to which it refers
c. It is not useful in UI
d. Use mixed case in the headline style

Solution: c) It is not useful in UI.


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Check out the other User Interaction Design MCQs posts

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