Mumbai University/BE/IT/User Interaction Design/Introduction to Interaction Design/Multiple Choice Questions - Part 3
Hello Everyone!
This article is based on the common Multiple Choice Questions related to User Interaction Design. The MCQs are based on the First Module - Introduction to Interaction Design.
From the University Exam point of view, these MCQs were given as Question Bank in the 2020 Mumbai University - BE - Information Technology Exam for the subject - User Interaction Design. The MCQs set is prepared from taking different cluster data. These MCQs were also asked in the 2021 Final and Internal Examinations. These MCQs are also related to the subject Human Computer Interaction.
The topics included in this module are -
- Good and Poor design
- What is Interaction design?
- The User Experience
- The Process of Interaction Design
- Interaction Design and the User Experience
a. Multiple users are supposed to use the product simultaneously
b. Single users access the product from different places
c. For sharing documents
d. Single user accesses the product from fixed place
Solution: a) Multiple users are supposed to use the product simultaneously
a. Slow
b. Fast
c. Modern
d. Reflective
Solution: d) Reflective
a. User, task, content
b. User, context, task
c. Usability, task, context
d. Usability, content, task
Solution: a) User, task, content
a. Graphical User Interface
b. Parallel Interface
c. Controlled Interface
d. Uncontrolled Interface
Solution: a) Graphical User Interface
a. Keep the user interface complex
b. Maintain consistency
c. Continuous interaction
d. Messy sound
Solution: b) Maintain consistency
a. Same design vocabulary
b. Same design and different grammar
c. Different design vocabulary and grammar
d. Different design vocabulary
Solution: a) Same design vocabulary
a. Possibilities for using an object or interface
b. The costs of buying user interface components
c. The completion times for a typical task
d.Perceived affordances
Solution: d) Possibilities for using an object or interface
a. Interchangeability
b. Usefulness
c. Generalizability
d. Subjective satisfaction
Solution: d) Subjective satisfaction
a. Draw up a user profile
b. Run a thinking aloud test
c. Experience of user
d. Satisfaction of user
Solution: a) Draw up a user profile
a. Is used to role-play through an interface design
b. Is a real person
c. Represents all different type of user
d. Should represent an average user
Solution: a) Is used to role-play through an interface design
a. Based on intuitions
b. Designers believe users follow illogical paths
c. Experience changes one’s perception of the world
d. Testing performance under user stress is important
Solution: c) Experience changes one’s perception of the world
a. Slows down the user by about 70%.
b. Provide performance data
c. Cannot provide process data
d. Is a formative evaluation method
Solution: d) Is a formative evaluation method
a. Process data are collected
b. Subjective measurements are made
c. A small number of test users is needed
d. A fully implemented system is required
Solution: d) A fully implemented system is required
a. A group of usability experts judges an interface with a detailed checklist of guidelines
b. A group of test users conducts a formal experiment
c. A group of psychologists administers a questionnaire
d. A group of usability experts reviews a user interface according to a small set of general principles
Solution: d) A group of usability experts reviews a user interface according to a small set of general principles
a. Two groups of usability testers compare their results for the same interface
b. It is used for usability bench-marking
c. It is an online comparison of data transfer rates
d. Competing systems based on performance
Solution: d) Competing systems based on performance
a. Clarity and compatibility
b. Result oriented output
c. Non-Consistent
d. Immaterial cost
Solution: a) Clarity and compatibility
a. Utilities like screen-review and screen-enlargement
b. Screen components
c. Keyboard
d. Colour
Solution: d) Colour
a. Persuasive Technologies
b. Frustrating Interfaces
c. Easy to use designs
d. Tangible interfaces
Solution: a) Persuasive Technologies
a. Haptic Interfaces
b. Multimedia Interface
c. Multimodal Interface
d. Gesture Interface
Solution: a) Haptic Interfaces
a. Concepts
b. Metaphors
c. Relations
d. Cost
Solution: d) Cost
Check out the other User Interaction Design MCQs posts
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