Mumbai University/BE IT/User Interaction Design/Design Rules and Standards/Multiple Choice Questions - Part 1
Hello Everyone!
This article is based on the common Multiple Choice Questions related to User Interface Design. The MCQs are based on the topic- Design rules and standards
From the University Exam point of view, these MCQs were given as question bank in the 2020 Mumbai University-BE-Information Technology Exam for the subject- User Interface Design. The MCQs set is prepared from taking different cluster data.
Q 1) Which of the following are common mobile application design mistake?
a. | Browsability |
b. | Interoperability |
c. | Lean design |
d. | Over designing |
Solution: b) Interoperability
Q 2) Which of the following is not ISO 9126 software quality factor?
a. | Functionality |
b. | Portability |
c. | Reliability |
d. | Visual appeal |
Solution: d) Visual appeal
Q 3) Which principle allows the modifiability of the user interface by the user or the system?
a. | Task migratability |
b. | Multi-threading |
c. | Customization |
d. | Substitutivity |
Solution: c) Customization
Q 4) Which principles provide a useful summary of its user centered design philosophy?
a. | Shneiderman's eight principles |
b. | Norman's seven principles |
c. | Neilson's heuristics |
d. | Smit and Mosier guidelines |
Solution: b) Norman's seven principles
Q 5) Which rules provide a convenient and succinct summary of key principles of interface design?
a. | Neilson's heuristics |
b. | Shneiderman's eight principles |
c. | Norman's seven principles |
d. | Smit and Mosier guidelines |
Solution: b) Shneiderman's eight principles
Q 6) Principle of Learnability focus on ______.
a. | Predictability |
b. | Substitutivity |
c. | Multi-threading |
d. | Customizability |
Solution: a) Predictability
Q 7) Which principle covers features that support the successful achievement and assessment of the goals?
a. | Learnability |
b. | Flexibility |
c. | Adaptivity |
d. | Robustness |
Solution: d) Robustness
Q 8) Which is the method that can be used for improving ease-of-use during the design process?
a. | Responsiveness |
b. | Usability |
c. | Generalizabilty |
d. | Browsability |
Solution: b) Usability
Q 9) Which of the following is not the element of design pattern?
a. | Environment |
b. | Problem |
c. | Content |
d. | Solution |
Solution: a) Environment
Q 10) Specific design rules which are high in authority and limited in application are known as ______.
a. | Guidelines |
b. | Framework |
c. | Standards |
d. | Principles |
Solution: c) Standards
Q 11) Which principle is an automatic customization of the user interface by the system?
a. | Multiplicity |
b. | Interleaving |
c. | Multi-Modality |
d. | Adaptivity |
Solution: d) Adaptivity
Q 12) Developing and applying design standards or guidelines achieves ______.
a. | Flexibility |
b. | Visual appeal |
c. | Design consistency |
d. | Portability |
Solution: c) Design consistency
Q 13) Which principle allow equivalent values of input and output to be arbitrarily substituted?
a. | Task-migratability |
b. | Substitutivity |
c. | Customizability |
d. | Portability |
Solution: b) Substitutivity
Q 14) Design rules in the form of standards and guidelines _____.
a. | Provides direction for design |
b. | Confines the interactive property of system |
c. | Confuses the developers in sophisticated rules |
d. | Helps in minimizing usability |
Solution: a) Provides direction for design
Q 15) Which rules are used for transforming difficult task to simple ones?
a. | Norman's seven principles |
b. | Neilson's heuristics |
c. | Shneiderman's eight principles |
d. | Smit and Mosier guidelines |
Solution: a) Norman's seven principles
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Check out the other User Interaction Design MCQs posts
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